Poggy Scenes
A feature-rich roleplay utility for RedM that brings together world-anchored scene text, character status…
Players become any of 90 animals, legendary variants or people; admins can wear any ped model or any character's exact look.
Framework note: The admin character-appearance browser (wear any character's exact look) is VORP Core only today. Everything else runs on RSG Core and QBCore RedM as well.
Ninety transformables ship in the box — wolves, bears, cougars, deer, birds, gators, legendary variants and thirty-two people. Each one carries its own attack moves, brawl style and emote set, so being a wolf feels different from being a bear.
Admins can also type in any ped model in the game, or browse every character on the server and wear their exact appearance: face, body, clothing and colourways.
VORP Core, RSG Core, QBCore and RedEM:RP are detected at runtime through poggy_util. There is no setting to change and no version to pick.
/ae howlshared/config.lua, the framework bridge, ui/style.css and the card art are all left outside escrow. Add your own transformables, restyle the menu, adapt the bridge to an unusual setup.
Poggy Transform is included in Poggy All Access — every script I make, in one package, including everything released from here on.
https://rosewoodridge.tebex.io/package/7607467
One-time purchase, instant download, free updates, support included.
Support: Poggy
90 transformables across six categories: wolves, bears, cougars, deer, birds, gators, legendary variants and 32 people. All are unlocked by default, and any entry can be locked behind a job from your framework.
Yes. Each animal has its own pounce, ground attack and taunt with their own damage, reach and cooldown, plus emotes such as howl, growl, sniff, sit, rest and sleep, picked from a menu or fired with a command like /ae howl.
Type in any ped model in the game, or browse every character on the server and wear their exact appearance: face, body, clothing and colourways. The character browser is VORP Core only today; the ped model entry works on RSG Core and QBCore RedM too. Admin access uses ACE, so it works the same on every framework.
shared/config.lua, the framework bridge, ui/style.css and the card art are outside escrow, so you can add transformables, restyle the menu or adapt the bridge.
Poggy Transform works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. The admin character-appearance browser (wear any character's exact look) is VORP Core only today. Everything else runs on RSG Core and QBCore RedM as well. It requires poggy_core (free), oxmysql and your framework (VORP Core, RSG Core or QBCore RedM).
Instantly. Checkout runs through Tebex, which asks you to sign in with your Cfx.re account before items can be added to the basket, and the licence is tied to that Cfx.re account rather than a key to paste.
Yes. It runs on Poggy, a live RedM server, and updates are included with every licence. Support is in the Poggy Discord.
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